Sunday, February 28, 2016

How to Score 880 in Yahtzee with Buddies Part 2

How to Score 880 in Yahtzee with Buddies

Perfect 880 Score
9/1/2016. Caution: You may be sent to the cheater's board. You've been warned.

Getting a score of 880 in a Premium or Daily Tournament takes time. About one or two hours and multiple devices are required to accomplish the 880 score.  This is part II in the post on how to get 880 (a perfect score or 13 yahtzees).  You can read part I here. Thank you for being so patient to those who wrote in to the blog and emailed me.

Some resort to more devices so they don't have to stop and clear the cache (android phones) or reload the app (iPhones).  Someone wrote in and said they had 12 devices!

How do you get 13 yahtzees and not just any 13 yahtzees in a row?  In order to be successful at getting this score, you'll need to score the first yahtzee worth 50 points and it can be any of the yahtzees.  It doesn't matter you get 50 points.  The outline for how to get the next yahtzees are outlined below.




1) 50 points any yahtzee to start off with

2) Go for the upper section dice 1 through 6.  Try to get a yahtzee of each of those.  You must get a yahtzee of each of them.  Doesn't matter in what order, just all of them.  Getting the yahtzees with the correct dice will yield 440 points.

3) You MUST get 3 additional yahtzees of 6s.  One for the three of a kind, One for the four of a kind, and one for Chance.  This alone is 180 points.
Multiple Devices for Getting 880

4) The next three yahtzees can be of anything.  You just need to get three yahtzees and score them in the Full House, Small Straight and Large Straight.  Try to get them in that order.  The reason is that if you can't get a yahtzee the ability to get 25, 30, 40 points will still be possible. The bottom section will also give you 440 points.  Combined with the upper section: 880 points!

5) If you have yahtzee with buddies on Facebook, you can use one turn as a life-saver.

6) Use your triple replay as a last resort meaning that you've used up all the devices and didn't get the yahtzee you needed.

For the devices: They must be different devices.  If you have some that are the same, they will all generate the same rolls! Example: If you have two iPhone 5s' then it won't work. (Thanks to the lady that allowed me to use her devices as an illustration) The method illustrated above also works on Dice with Buddies.

It costs 30, 40, or 100 bonus rolls to play the premium tournaments but the daily tournament is free.  The prizes for the premium tournament can go from 1,000 bonus rolls to 2,000 bonus rolls.  Most of the time the average is 1,000 or 1,800 bonus rolls.

Is this cheating?  The only way to get the platinum dice is to win a premium tournament three times.  This means getting 880.  I have not seen a day that the winner hasn't gotten the perfect score.  It would be nice if the people using these techniques would stick to the premium so that those with not very  many bonus rolls could stick to the daily free tournament.  Better yet, have Scopely fix it (several techinques are available to prevent) so that it is fair for everyone.



20 comments:

  1. There's a very simple solution to this issue that Scopely can implement to resolve this issue. The problem occurs because the 'rolls' aren't written [aka synched or attached/associated] to your account until after the last roll is made and a user clicks the 'play' button.

    This is how users can keep 'trying' to obtain a Yahtzee from multiple devices and only 'submitting' their 'play' ['turn'] once they do. All Scopely would need to do is code their application to have additional [back-end] fields to hold the temporary dice rolls and sync these 'temp' fields [along with which dice were selected for being 'held'] with the user's account on the server before the user can roll again [as part of the same turn].

    For example . . .
    As a user my initial roll is 2-3-5-5-5
    I select the three fives to be held and click 'roll' for the first time.
    At that point in time, the game should store the fact that I held three fives AND [this is the important part] SYNCH that information with my account.
    At that point in time, any other device I access the game from, should show my progress on the scoresheet thus far [any previously played turns] AND the up-to-date status of the current turn which would be my three held 5's and two new dice values [as I had clicked 'roll' button]. At which point [excluding bonus rolls] I would have only one roll available to me.

    Essentially the game is treating the intermediate rolls and my hold selections as temporary data can be thrown away [aka 'clear cache' / 'clear data'] instead of treating the intermediate rolls & held dice as permanent & synched information [which it only needs to retain until I've completed my rolls and 'played' my turn].

    Currently the way the game works, if I use another device in the middle of a game, my previous [finalized] 'turn' information was saved and having been synced with my account would appear on the second device. [In other words I don't have to start an entire game over again - the app stored & synched all my previous turns and they're available on every other device I use.]

    So why can't they treat the 'held dice' and 'rolls left' data in the same manner? During a 'turn', as soon as I click the 'roll' button - any other device I then access the game from should be aware of which dice I held and that I clicked the 'roll' button ['finalizing' my held dice selection]. Access from a new device mid-turn should display my held dice along with the new roll information for the remaining [unheld] dice and be aware of how many 'rolls' remain for that 'turn'.

    It's not hard to do and once a 'turn' has been finalized by a user clicking the 'play' button for that turn - the data can be thrown away or overwritten. It only needs to be saved/synched for the duration of the current turn. Instead the information is stored as local cache which a user has access to delete and which other devices wouldn't be aware of - which is what causes the loophole in the first place.

    True it would require some additional information to be sent to/from the server - but I hardly think for the small amount of bandwidth this would require anyone would complain if it created a level playing field for all.

    The fact that this loophole hasn't been closed for such a significant period of time since the game has been made available gives the impression the developers are lazy and/or care more about preserving bandwidth & server resources than providing a fair game to their customers.

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    1. Thanks for the great write-up. Scopely is using their current method to reduce trips to the server and has each client do the actual work of the turn and just accepting the turn on their server once you hit "play."

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    2. The perfect scorers are the same everyday and would also need an ip ban. Either that, or take away all their bonus rolls. They would have a massive amount stockpiled. Not sure why enough isn't enough and they keep at it. I've been in contact several times with support, and they are aware and the development team is getting ready to take action. Finally, all those 880 will be gone, and hopefully the accounts too.

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    3. I agree with the suggested fix above. I also agree that either they 1. don't care to fix it (seems like I thought it was fixed around 2016.07.24), or 2. they think that the additional info being sent would bog things down somehow with their db or servers? I can't imagine that would be the case, but I'm not in their IT dept. :)

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    4. The "fix" wouldn't actually "fix" it .. As suggested, that would be a torrent of new traffic. The way it works now is all of your rolls are downloaded to your device the moment you start your turn and they stay there until you click "Play".. so it's ONE sync per turn rather than multiple syncs per turn.

      So the idea is you press roll until you're out of rolls, write down the numbers.. it will use that sequence again for each roll of the dice excluding what you held back.. A little more complicated than that, but I did toy with it a bit to see it in action.

      When I was experimenting with it on my iPhone I made the process simpler.. I don't have to uninstall then reinstall the app since mine is jailbroken, I just use iFunbox .. I close the app out, then I delete the game cache file, start the game back up and it's good to go.. MUCH faster than reinstalling, and way less expensive than having multiple devices.

      But anyway, given the volume of players they have and the fact their servers are handling multiple games besides Yahtzee, the flooding of requests required to fix it would cause issues and they'd have to scale up their infrastructure.. I'm sure they are away of the problem but it's not something a ton of people know about so they probably don't consider it a major priority

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    5. How dod you sync it to the other devices??

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  2. I kind of figured there was something going on. I never knew how all of the big winners got their scores and I was envious, but not anymore. I would rather do my best, fair and square, than resort to cheating or 'enhancing' my game. I know multiple yahtzees can be achieved because I got 5 in one PvP game, once...so I will just stick with doing what I have been doing

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    1. I agree with you! I don't even bother with the premium games any more. I'll just plod along honestly but it's pretty infuriating to see that level of dishonesty in a simple game!

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  3. The most yahtzees I have scored is four. They should fix this so that there is a better or more even playing field.

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    1. I totally agree. I just everyone the same. I wont even think of entering the tournaments and what not because of this. If it was fair across the board, I'm sure many of us would and make Scopely much more money!

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    2. This comment has been removed by a blog administrator.

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    3. I totally agree. I just everyone the same. I wont even think of entering the tournaments and what not because of this. If it was fair across the board, I'm sure many of us would and make Scopely much more money!

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  4. August 24, and 16 -880 scores on premium dice tournament. Doesn't seem like Scopely is doing anything.

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  5. It's bs, don't these ppl have anything better to do than sit there with 12 devices for 2 hours

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  6. Same old story. A fun game comes along, gets popular & then all the pansy cheater/hacker types (who pay lil to nothing to the developer while gobbling up all the prizes) ruin it for everyone else who play by the rules. I will keep playing Yahtzee but I will no longer enter their mid level to high tournaments until Scopely deals with this crap.

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  7. I think it's even more complex than just this. Cuz I'm the interest of curiousity, I installed it on my kids iPads and phones and tried this. I had 4 or 5 devices w all three app versions installed on each. I finally managed to getbthat perfect score after several days of trying but it wasn't easy!! And so not worth it!! Lol. So how in the world could these same people be getting perfect in several tournaments per day?!? It would be all they were doing!!! I'm wondering if there is some type software that they put the numbers into which tells them their best scorin option to make it quicker and so they won't miss anything. The other option I've considered... What if the reason scopely doesn't do anything about it is so scopely can keep the people who currently buy rolls buying them by placing dummy accounts at the top of every tournament?!? Things to make u go hmmmmm.....

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    1. There are robot accounts that will continue to play and rematch. They aren't very good and are there to help you out and let you win some games.

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  8. I read in the last paragraph of the article that "the only way to get the Platinum Dice is to win a Premium Tournament three times." This is incorrect. I have the Platinum Dice and I've only won one Premium Tournament (Bronze) with a score of less than 450.

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    1. Scopely changed and took away that ability. Now you can get custom dice from the weekly challenge and all the other tournaments now. We want the achievement based custom dice.

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  9. "For the devices: They must be different devices. If you have some that are the same, they will all generate the same rolls!"

    So therein lies my problem with the game. What do you mean "generate the same rolls)? The rolls aren't random. It doesn't even try to feel random. If you play regular yhatzee (without bonus rolls) you know exactly what I'm talking about. If you used "bonus rolls" (1 per turn) in real yhatzee your scores would be ridiculous. The fact you can use bonus rolls and still score under 300 is more perplexing than people scoring 880. Kill the app and go grab a handheld version for 7 bucks at the store.

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